$12.99Lucky Shot
Lucky Shot is a roguelike FPS about buildcrafting, not card battles: you load special bullets into your mag, stack 150+ Holos, charms and energy drinks, then shoot targets to chase huge scores. Deckbuilder fans get the familiar thrill of a run breaking wide open, with aim doing the work cards usually do.
Is Lucky Shot worth it?
Lucky Shot is worth it if…
- you like chasing broken synergies and huge scores run after run
- you want buildcrafting with Holos, bullets, charms and drinks
- you like short, replayable runs that reward replaying
- you want aiming and planning to matter in the same run
Screenshots
Stacking Holos until the math surrenders
Each run lives or dies on what you slot in. You arrange special bullets in your mag, stack Holos that bend the rules, and add charms that trigger through the run plus energy drinks with side effects that can save it or wreck it. You reach a required score, shop, then do it again against bosses that test both aim and build. You line up a clean shot, the multiplier climbs, and a bullet you placed three slots down does something unreasonable.
Aim first, synergies second
This is a first-person shooting gallery, fast and colorful and tense in short bursts. Twelve weapons each change how a run plays, and strong aim pushes a build further while smart magazine planning can carry weaker aim. You do not need to be an FPS expert: the range rewards steady shooting early, then lets the combos take over. Special target types let you influence what spawns next, so even target choice becomes part of the plan.
Good to know before you queue the range?
Can you play it with friends?
Yes. It supports co-op for up to 4 players, plus 1v1 PvP with matchmaking, alongside the single-player runs.
How many weapons and bosses are there?
There are 12 weapons with distinct playstyles, 15 or more bosses, 16 or more charms, 15 or more energy drinks, and multiple bullet and target types.
Do the stages change as you go?
Yes. Each stage pays tribute to a different era, with its own visual identity and soundtrack.
Is it hard if your aim is average?
It is built for shooter and deckbuilder players alike. Good shooting helps, but magazine planning and synergies can turn ordinary shots into high-scoring ones.

















