$19.99Odd Realm
Pick one of five races, claim a procedurally generated desert, mountain, island or tundra, and build a kingdom in a realm recovering from the Fracture. Farm, fish, mine, research new blueprints, outfit settlers for work and war, and hold off raiders and things deep underground. Replayable and strange in a good way.
Is Odd Realm worth it?
Odd Realm is worth it if…
- you like starting over in new biomes with new races and rules
- you like building, crafting, researching, and outfitting settlers
- you like fending off raiders, armies, and underground horrors
Screenshots
Five races, five ways to settle
Colony sim fans get real variety here. You start with one of five races, each with its own playstyle and research options, then farm the land, fish the seas, or raid rival kingdoms for treasure. You assign work, set up rooms that unlock new blueprints, and outfit individual settlers with tools, weapons, and gear. Watch the world map too, where your kingdom sits alongside others. No two runs settle the same way.
Build anywhere, then dig too deep
You choose from unlimited generated landscapes — a desert oasis, a tropical island, a frozen tundra, even the ribcage of a long-dead giant. Where you settle decides your resources, neighbors, and difficulty, with weather and seasons shifting by biome. Build what you like, from a sandstone castle to an underground fortress, then mine down to lost tombs and lakes with creatures watching from the deep. Just mind the warning: not too deep.

















