Autonauts artwork$19.9989%Very Positive
Colony sim pick

Autonauts Teach robots to run everything

You land on an empty planet with sticks, stones, and big plans. In Autonauts you build workerbots, teach them every job by showing them what to do, and watch them farm, cook, fish, and craft while your colonists settle in. It is a colony sim for colony sim fans who like slow, cheerful automation.

Is Autonauts worth it?

Autonauts is worth it if…

  • you like slow, careful planning that pays off in smooth automation
  • you want cute, low-pressure colony sims you can play at your own pace
  • you enjoy teaching workers step by step, then watching the system run
  • you like replaying and refining layouts and production chains

Screenshots

Teach bots by showing them the job

You start by harvesting stick and stone yourself, then you build your first workerbots and program them with a visual, Scratch-style language. You record the steps — pick this up, carry it there, use this workbench — and set the routine to repeat. You end up with a small army hauling, chopping, planting, and crafting for you, and upgrades expand what their brains can hold. You spend your time fixing loops, smoothing routes, and watching a production line finally click.

From camp chores to a working colony

Gathering turns into building, then into cooking, fishing, tailoring, farming, and animal husbandry. You lay out workbenches from blueprints, sort storage and transport, and add housing so your colonists can get by and eventually aim for transcendence. The palette stays bright and low-poly throughout, which helps when half your bots are waiting on planks and the other half are waiting on you. Settlement Mode even caps you at 300 bots and asks for a full metropolis.

Slow progress, steady payoff

There is always another chain to automate and then refine, from crude tools to better bots and faster handling. The pace is gentle, with no time limits pushing you along, so you can tinker at your own speed and lose an evening to perfecting one routine. Late-game production can drag and need long waits and rebuilds, so it suits patient planners more than anyone chasing a quick win.

Good to know before you settle in?

How do you control your bots?

You program them with a visual language by demonstrating actions and chaining them into repeating routines. It is easy to pick up, and later upgrades and scripting options add room for more complex logic and tidier sharing between bots.

What do colonists actually need from you?

They depend on your bots for food, housing, clothing, and other basics. You set up fishing, cooking, tailoring, and farming chains to keep them supported while you guide the settlement toward transcendence.

Can you play it solo and relaxed?

Yes. It is single-player with a bright, calm look and no time limits, so you can expand one system at a time and refactor old setups whenever you feel like it.

What is Settlement Mode?

A separate challenge added in an update where you build a metropolis with only 300 bots. It rewards tight planning and efficient code over sheer numbers.

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