Trains & Things artwork$12.99100%1 user reviews
Co-op pick

Trains & Things

Build a rail empire from a single track to a continent-spanning logistics network. Lay track that goes exactly where you meant it, meet supply and demand, and grow a company one profitable route at a time. Real-time economic strategy — solo, or head to head and co-op with friends.

Screenshots

From the Steam store

The complete game

Trains & Things is done. Version 1.0 rebuilt it on Godot 4 and brought a reworked track builder, faster and better-looking terrain, an interface that scales properly to your monitor, and a long list of fixes. What you get is the whole game, not a roadmap.

One track, then a continent

Trains & Things is a real-time economic strategy game about building a logistics company out of nothing, one profitable route at a time. No turns and no waiting — time is money, and every second is one your competition isn't using.

Lay track that goes where you meant it

Building railways in most games is a fight with the tool. Here it's the best part of the game — quick, intuitive, and it won't offend your sense of order.

Meet supply and demand

Work out what each town and industry wants across a whole map of goods, get there before anyone else, and diversify — putting everything into one commodity is how empires fall. And run the company, not just the trains: take a loan to fund the next expansion, then try not to sink under the repayments before the routes start paying for themselves.

See the whole world

Strategic zoom pulls you from trackside all the way out to the entire map and back in one motion, so you're never grinding your face along the ground — and your screen isn't cluttered with minimaps to make up for it.

Make it your own

Custom maps take your company to Hawaii, Australia, Europe — the rest of the world, and maybe even Mars. It comes down to the creativity of the community. Mod support is what keeps a game alive. Games without it get played once; games with it keep finding new things to be.

Windows, macOS and Linux — equally

Native builds on all three, made with Godot and open source tools, which is why none of them is a port and an afterthought. Whichever one you're on, you're playing the real version.

Or bring friends

Everything above plays solo. When you'd rather not be alone, the whole game also runs head to head or co-operatively, over the internet or a LAN, cross-platform between Windows, macOS and Linux.

Also from bitshift

After something faster? Dog Fight is our couch party game — up to 8 players, one screen, frantic air combat. Both games are available together in the Bitshift Complete Pack.

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