$3.99 (−80%)Torchlight II Loot, pets and monster confetti
Torchlight II is a bright, fast action RPG about clearing randomized wilds and dungeons for piles of loot. Bring up to three co-op friends online or over LAN, pick from four classes, build your fighter, and let your pet haul the junk back to town.
Is Torchlight II worth it?
Torchlight II is worth it if…
- you like co-op friends and straightforward hack-and-slash sessions
- you like loot, builds, and randomized maps that replay well
- you like bright fantasy that stays relaxed rather than grim
Screenshots
Team up and clear the map together
You and your co-op friends pick heroes, join a game over the internet or LAN, and run through the wilds of Vilderan as a pack. One of you draws the mob, another fires from the back, and everyone grabs what drops.
Levels, paths, monsters, and loot shuffle each run, so the next cave or rainy field always has something new to clear. Hub towns break up the crawl, and with shared fighting plus steady upgrades, an evening turns into one more dungeon before bed.
Builds, loot, pets, and errands handled
Four classes give you different ways to fight, each playable as male or female with cosmetic tweaks, and each with skill trees to shape into your own build. Builds have real depth without much fuss, and loot keeps landing: chests, bosses, and enchantments that can sharpen a plain weapon fast.
Your pet fights beside you and runs back to town to sell the spares, so the group keeps moving. Side quests, fishing, mods, and New Game Plus add reasons to keep the same hero going.
What should co-op friends know?
How does co-op actually work?
You play together against the game in online or LAN multiplayer, with matchmaking for finding games around the world. Expect shared dungeon crawling: clearing randomized areas, handling side quests, splitting loot, and returning to hub towns between runs.
Can you play it solo?
Yes. It supports single-player alongside co-op, with the same campaign, classes, pets, and randomized world. Solo suits slower loot runs and build experiments; co-op suits nights when you want company for the grind.
What do you do with all the loot?
You equip the upgrades, enchant weapons for extra punch, stash set pieces for later builds, and hand the rest to your pet to sell in town. That loop keeps inventories light and gold coming without constant trips back yourself.

















