$19.99Split/Second Blow up the racetrack
A racing show where the track itself tries to kill you. You charge drifts and slipstreams to earn the right to blow bridges, topple towers, and reroute the road under your rival. In 2-player split screen, that rival is on the couch next to you.
Is Split/Second worth it?
Split/Second is worth it if…
- you like fast arcade racing with big explosions
- you want split-screen rounds to play with co-op friends
- you enjoy timing traps and changing routes mid-race
- you like a reality-TV spectacle with a strong soundtrack
Screenshots
Blow up the track, not just the cars
You race through a made-for-TV city rigged to explode, earning power by drifting, jumping, and drafting. Spend it to set off traps along the course, from exploding trucks and fuel tankers to collapsing bridges and crashing planes.
Save a full meter and you can trigger the big ones: route-changing blasts that drop towers, sink ships, or open entirely new roads mid-lap. Timing is everything, since a blast only lands if a rival is in range. You watch the bumper ahead, wait for the corner, then rewrite the map underneath them.
Couch rivalry in split screen
Multiplayer here is 2-player split screen across a variety of modes, built for facing off rather than teaming up. You share the same couch, the same explosions, and the same argument about who triggered what.
Races stay fast, loud, and tense, with a driving soundtrack that ramps up lap by lap. The AI and the rubber-banding keep single-player sharp too, but for co-op friends this is a straightforward pick-up-and-wreck session: jump in, trade detonations, and settle it by the finish line.
How does split-screen play work?
Can you play it with co-op friends?
Yes, in 2-player split screen. You race each other through the rigged TV-show circuits and trigger the same track explosions as in solo play, which makes it ideal for quick competitive sessions on one screen.
Can you play it solo?
Yes. There is a single-player season where you compete to become champion, unlock new seasons and cars with earned credits, and learn each circuit's traps and shortcuts.
How do the explosions work?
Drifting, jumping, and slipstreaming fill your power meter. Smaller blasts cost less and hit nearby rivals or open shortcuts, while a full meter fires large set pieces that collapse structures and change the route.
Is it easy to pick up?
The driving is arcade-simple: steer, drift, draft, detonate. The challenge comes from timing, rival traps, and routes that change lap to lap, so expect a difficult, fast-paced fight to the finish rather than a calm cruise.

















