$19.99POPUCOM Match Colors, Change the World
POPUCOM is a bright co-op platform adventure on an unknown planet where you and your co-op friends shoot colored goo, match three to clear enemies and puzzles, and swap colors to work doors and traps. With goofy artifacts, dress-up gear and arcade mini-games between stages, it is a relaxed, chatty one to clear together.
Is POPUCOM worth it?
POPUCOM is worth it if…
- you want co-op games built around constant teamwork and talking through puzzles
- you like bright, cute sci-fi worlds with easy platforming and boss fights
- you want short rounds of co-op puzzles broken up by mini-games and dress-up
Screenshots
Match three or go nowhere
Everything here runs on color. Each adventurer carries two colors and swaps between them to open gates, light up mechanisms and stand on matching floors. Your gun fires sticky Pomu gel, and enemies and blobs clear when you stack three of the same color together.
You paint a wall yellow, flip yourself yellow to pass, then turn back to cover your partner as matching enemies waddle in. It keeps both of you talking, calling colors and lining up shots. New twists arrive almost every stage, and the platforming and puzzles stay light enough that you keep moving while you figure them out.
Gadgets, outfits and arcade breaks
Along the way you pick up super artifacts with their own jobs. Rollo the Bomb breaks rocks and squeezes through tight spots, Captain Kitty grabs and moves things, Barrier Bot blocks shots and holds light, and Power Kid grabs distant objects and throws them.
Between stages you can raid the Closet, mix gear and cosmetics into a properly silly look, then wander into the arcade room for mini-games. Tennis, target shooting, territory games and flying games give you something low-stakes to mess around with when you want a break from bosses and puzzles.
What else should co-op friends know?
How does the color swapping work in practice?
You each hold two colors and change at will. Doors, floors, shields and switches only respond to the right color, so one player often holds a barrier while the other crosses, or paints an enemy weak to the matching shot. It rewards calling out what you see.
What do the four artifacts actually do?
Rollo the Bomb rolls into ball form to break rocks and slip through narrow gaps. Captain Kitty works like a drone that grabs objects and pulls switches. Barrier Bot projects a shield that stops matching shots and carries teammates. Power Kid grabs far-off items and swaps places with certain objects.
What can you do besides the main stages?
The Closet lets you combine gear and cosmetics for a personal look before heading out. The arcade room holds separate lighthearted mini-games, including tennis, shooting, territory control and flying games, with both cooperative and versus options for a change of pace.

















