$9.99Parallel Experiment Two Detectives, One Killer's Puzzles
Two detectives trapped in a killer's experiment, each holding half the clues. You and one partner compare notes over voice chat to crack 80+ puzzles and mini-games in this hand-drawn noir comic. Best for co-op friends who love talking everything through.
Is Parallel Experiment worth it?
Parallel Experiment is worth it if…
- you like co-op games where talking is the main mechanic
- you want a detective story told in comic panels
- you like escape rooms with varied puzzles and mini-games
- you have one steady partner and voice chat ready
Screenshots
Split up and talk your way out
You play Ally, your partner plays Old Dog, and you rarely see the same room. One of you finds a cipher, the other finds the key. One reads a password hint, the other types it in.
That means every session is mostly describing, asking, and re-describing. You list what is on your desk, they tell you which wire to solder, you redirect a water flow so their lock clicks open. It gets properly tricky toward the end, so clear callouts beat clever guesses. Bring a microphone and a patient co-op friend.
A comic-book detective case
The Cryptic Killer has turned the tables and made you two his test subjects. The story unfolds in almost 100 pages of comic panels, in a noir style with two very different leads.
Between puzzles you question witnesses together, and people answer each of you differently. Some chats are puzzles themselves, where only combining both sides moves things forward. You do not need the earlier games to follow it, though old fans get the payoff.
Puzzles, detours and small betrayals
The case file is wide: cryptic ciphers, intricate locks, computer passwords, electronic components, even waking up a drunk. When you want air, the retro mini-games offer darts, Three in a Row, Match Three, a claw machine, Push and Pull and more, rebuilt for two.
You also get a shared notebook for jotting codes and sketching ideas. And yes, each level gives you a way to mess with your partner, from knocking on their window to shaking their screen. Use sparingly. Or don't.
Good to know before you team up?
Can you play it without the earlier games?
Yes. It is a standalone chapter that introduces Ally, Old Dog and the Cryptic Killer as it goes. Playing the earlier game first adds background, but nothing required for the puzzles is locked behind it.
How hard are the puzzles?
Fair but demanding, especially late on. The logic stays readable if you describe everything you see, and there is no rush timer pushing you. Expect to get stuck, compare notes again, then feel very smart when the missing detail clicks.
What are the tokens for?
Hidden tokens in each level unlock extra puzzles at the bar. They can be missed if you leave a level behind, so poke around before moving on if you want the full set.

















