$19.99After the Fall® Frozen LA, four guns blazing
After the Fall is a VR co-op shooter set in frozen, snowbreed-filled 1980s LA. You and up to three other survivors run missions together, hold off hordes and bosses, and spend your earnings on better guns. Built for real-life reloading and aiming, it is loud, physical teamwork with cold hands.
Is After the Fall® worth it?
After the Fall® is worth it if…
- you want co-op VR nights built around short missions and horde fights
- you like Left 4 Dead-style teamwork with upgrading and unlocks
- you want physical gunplay with manual reloading and real aiming
- you have co-op friends on other VR headsets to squad up with
Screenshots
Four-player runs through frozen LA
You start in a shared hub, pick a mission, and head out with up to three fellow survivors, with cross-platform matchmaking filling the squad. Runs take you through ice-covered ruins where snowbreed lumber, sprint, explode, shoot back, or grab you up close, plus towering bosses that need focused fire.
Coordination matters: you revive each other, share healing items and grenades, haul bonus floppy disks back to checkpoint rooms for unlocks, and spend earned points on guns between fights. Solo with bots is possible, but the game is balanced around a full team, and higher difficulties expect one.
Weapons you load, upgrade, and fire by hand
Combat is physical. You grab magazines, rack slides, pump shotguns, throw grenades, and fire wrist-mounted powers with your own movements, with simpler reloading as an option. Kills earn points for new guns, attachments, and upgrades back at the hub.
The arsenal stays compact, around eight weapons from pistols and SMGs to shotguns and heavy guns, but sights, magazines, and mods change how each one handles. Add fast 4v4 deathmatch when you want to shoot friends instead of saving them. The 1980s styling and synth-heavy soundtrack keep the apocalypse oddly danceable.
Good to know before you squad up?
Can you play it solo?
Yes, with AI teammates on lower difficulties. It works for learning maps and weapons, but later difficulties hit hard alone, with armored enemies that soak up ammunition. Bring co-op friends for the full loop.
How does progression work between missions?
Clearing maps unlocks more gear to buy, and kills earn points for guns and upgrades. Floppy disks found in missions grant random attachments if you carry them to a checkpoint room alive, which gives runs a small extraction-game tension.
What is there besides the co-op campaign?
A 4v4 player-versus-player mode offers quick matches away from the snowbreed. Mutated runs also rotate modifiers on missions, changing the same maps enough to keep repeat visits from feeling identical.
Do you need VR experience to enjoy it?
No. Movement is straightforward, reloading can be simplified, and difficulty settings let new squads start gently. It helps to have room to move your arms, since reloading, throwing, and aiming all use broad gestures.

















