$5.59 (−30%)富甲天下3 Monopoly with generals and dice
A Three Kingdoms board game where you roll, trade and scheme your way to ruler. Buy low in one province and sell high in another, build up your cities, recruit officers, then refuse to pay tolls with a duel or a siege.
Is 富甲天下3 worth it?
富甲天下3 is worth it if…
- you like co-op games where you and co-op friends share one screen and argue over every roll
- you like board games mixed with city building, trading and Three Kingdoms officers
- you want short custom matches with your own victory rules, or a long story campaign
Screenshots
Roll, trade, then refuse to pay
You start as a lord with a little cash, a few soldiers and one officer, then roll around the map buying local specialties cheap and selling them far away for a fat profit. That money becomes granaries, markets, walls and barracks, plus taxes from shops if you hold a whole province.
Landing on a rival city does not mean you just pay up. You can challenge them to a duel, a field battle or a siege, and bring a strategist along to back you up.
What should you know before you play?
Can you play it solo?
Yes. A long story mode follows three lords from the Yellow Turban Rebellion through more than a hundred surprise events, each with different stages. A second mode lets you set up custom games against computer-controlled lords.
How do matches with friends work?
They are local for one to four people on the same machine. You pick from eleven lords with different traits, choose a map and set the win condition: wipe out rivals, hold every city in a province, or play a timed game decided on points.
What do you actually do on a turn?
Roll and move, trade goods between cities, build facilities that raise trade income or military strength, recruit officers and buy items, tricks and siege tools. When you land on a rival city, you decide whether to pay the toll or fight your way out of it.
Do you need to know Three Kingdoms history?
It helps, since the story mode replays famous episodes with familiar faces like Cao Cao, Sun Quan and Liu Bei. The systems are plain board-game logic though: money, troops, cities and dice, so newcomers can learn by playing the custom mode first.



















